The successor to Games for Windows is now Microsoft Store for PC which allows players on the computer to use Xbox Live functions and play various Xbox games without having a console. Assistance to developers is provided through the Microsoft XNA Developer Connection. The same developer support infrastructure is available as with the Xbox 360. Games for Windows – Live games must also meet standard Games for Windows (games that do not have Live support) TCRs. The service is open to third-party developers, but they must be able to meet certain Technical Certification Requirements (TCRs), which include (but are not limited to): game ratings, total number of Gamerscore points, content, game profiles, and Live connectivity. Some games allow for cross-platform play, such as Shadowrun, putting Windows players against Xbox 360 players. Users, each with a unique Gamertag (the Microsoft username service for gaming that began on Xbox Live), are able to play online, keep track of their friends' status, send and receive messages, gain and keep track of Achievements and associated Gamerscore, voice chat across platforms (removed in 2010), and more. Games for Windows – Live or GFWL (trademarked as Games for Windows – LIVE ) was an online gaming service used by Games for Windows–branded PC titles that enables Windows PCs to connect to Microsoft's Live service. Services are still running for purchased and retail content) Designed for Windows XP, Windows Vista and Windows 7 Still works on Windows 8, 8.1, 10 and Windows 11
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